Tuesday, July 16, 2013

What's in a Gnome?

The victory over the Defias Brotherhood had brought the people of Stormwind a great sense of relief, with the added effect of establishing a reputation for my deeds in the eyes of the Alliance leadership.  I had little time to rest on my laurels, as merely a few days after the defeat of Bazil Thredd, I received a letter from an Ironforge diplomat.

The letter had requested my aid in a campaign to venture into the lost city of Gnomeregan, the subterranean metropolis that had been home to the Gnomish race until its invasion by vicious troggs, and subsequent irradiation that was ill-advised by a would-be usurper.  High Tinker Gelbin Mekkatorque, the appointed leader of Gnomish politics, or what could be best called as such, had placed a call for adventurers to enter the fallen city and eliminate the despot.

My training as a paladin and my history in the Alliance were in concert; justice must be done and freedom must prevail over oppression.  My response to the summons was mustered in less than a heartbeat, and before I knew it, I was approaching the Deeprun Tram.

The Deeprun Tram is a marvel of Dwarven construction and Gnomish ingenuity.  A massive, self-propelled train that connects the cities of Ironforge and Stormwind via a long underground tunnel, even passing beneath a lake at some point.  After finishing the ride, I exited the tram and entered Tinker Town, the surrogate home of the Gnomes hosted graciously by the Dwarves of the mountain city.

High Tinker Mekkatorque met me immediately as I exited, and introduced me to the other adventurers who had answered the call.  I was pleased to see the Night Elf, Tiyara, had also responded.  She met me with a warm smile and a nod.  Beside her was a Gnome, a roguish type, sporting a pair of daggers, each nearly as large as the arm that held it.  Beside him was a Dwarf, clearly trained in the arts of war, full plate armor and a massive double-bladed bearded axe hoisted on his shoulders.  I turned to meet the fifth and final member of the party, and my face betrayed both my surprise and my elation.

It was the warlock, Strycnosa.

I must admit I’d become accustomed to her face, despite the darkness that seemed to linger around it; she was quite beautiful.  Though by no means does being a paladin necessitate being chaste, I had to fight hard at times to keep my thoughts from wandering when they lingered in her presence.

We were given our objectives by the Gnomish leader: short, concise, simple.  Enter the city, battle through whatever defenses the usurper had erected, find Mekgineer Thermaplugg, and eliminate him.  I had come to learn that the simpler a task sounded, the less it would be in practice.

I was not proved wrong.

As we entered the gates to the city, we were met with a green miasma, like a haze of choking mist.  The gnome assured us that limited exposure would not harm us, so long as we were in and out quickly.  Despite his familiarity, I was skeptical of the words, but sufficiently faithful in the Light that we would come to no long-term, serious harm.

A long elevator descended into the heart of the mountain, taking us into the depths of Gnomeregan’s halls, where we exited and searched the echoing corridors.  The mist seemed to thicken down here, taking on more of a malignant, verdant hue.  Then, we found our destination.

A massive pit of refuse and wash-off sprawled before us.  Debris and discarded inventions and parts scattered the ground, causing us to take caution when advancing, slowing our pace.  Strycnosa made more than one snide comments about the housekeeping habits of the Gnomes, which our rogue seemed to take no offense to, but rather join in with a quip or two when he deemed his response appropriate to the humor.

Our levity was short lived.

Tiyara gasped, as she was pulled beneath a pile of garbage by an unseen assailant.  We rushed to her location, in time to see a massive, pulsing, formation of ooze emerge.  Within its depths we could see Tiyara’s frozen form, face locked in shock as she floated in the viscous body of the creature. 

Without hesitation, my sword unsheathed.  I sliced a deep cut into the side of the creature, and used my shield to pry the opening further.  In concert, the Dwarf reached in and grabbed the druid’s arm, pulling hard to free her from the oozing prison.  With a sickening pop, she was wrenched from the vile hold, and gasped as air once again rushed into her lungs. 

The rogue doubled back and began to chip portions of slime away from the bulk of the beast, while the warlock merely began to chant.  We carried on for several seconds, cutting away what little substance we could, dodging the flailing tendrils and overwhelming bulk of the creature as it bounced between us, trying to determine who was the larger threat.  It seemed fruitless, as each wound we produced was soon absorbed back into the hellish aberration.

Then the warlock ceased chanting.

Without warning, the beast emitted a shriek, causing us all to pause and grab our ears.  Even the druid, who had not fully regained her senses, gripped her long ears in an attempt to block out the sound.  Fortunately, it was only for a moment, as the beast glowed from within as if its very core was set aflame.  This proved to be a fitting analogy, as the entire form of the creature erupted in the fiercest, hottest flames I’d ever seen.

The thing could have been made completely of lamp oil, as it burned bright and fast, until only a charred spot on the floor remained.  Helping Tiyara recover with a prayer, we moved on.

The presence of guards was minimal, so many of the inhabitants that remained were so addled by the radiation sickness, that we passed by unnoticed and unmolested.  Despite an encounter with a particularly vicious trogg and its basilisk pet at the site of a cave-in, we managed to make good time and progress.

That is, until we arrived at the hangar.  War machines lined the walls, staged for some grand invasion.  Aircraft, tanks, vehicles, it was as if the war for Gnomeregan never ended, and now threatened to spill out into Azeroth.  Thermaplugg was clearly mad, and a force this size could only indicate that he plotted to take Ironforge next. 

Refusing to allow this, we moved to a central platform in the circular chamber for a better survey of the forces, when a large, mechanical, spider-like contraption ambushed us.  The Dwarf was pinned under one of the metal legs, and the rogue batted aside by another.  Strycnosa was stunned by a jolt of lightning and fell to her knees in a daze.

I gritted my teeth and met the gaze of the machine’s pilot, a cackling leper gnome.  His eyes were wild, insane, and flooded with murderous intent.  I charged, putting the full force of my strength and momentum behind my shield as I battered the leg that pinned the Dwarf.  It buckled under the blow, freeing the warrior, but one of the others quickly compensated, keeping the device upright.  I was unable to react quickly enough to prevent the rear leg from bashing me in the side, knocking me off my offensive course, and sending a jolt of pain through my entire body.

The rogue was steadying from the blow, and Strycnosa was catching her breath.  We were routed by the ambush, but were recovering.  The leper gnome saw this and aimed to keep us suppressed, moving forward again for a renewed assault.  As lightning charged in the focus on the front of the spider-tank, the warrior brought his axe down hard into the center.

A blinding flash emitted and the group was blown back.  The force of the shockwave disoriented us anew, but prevented a deadly release of electricity from the contraption.  The leper gnome simply cackled, as we realized in horror that there was a second focus on the tank, undamaged, and currently charging.

At that moment, vines sprung to life from the cracks in the stone and steel floor, bursting like saplings weary of a long winter, and coiling around the legs of the machine.  The leper gnome’s laughter faltered.  Thick, fast, and deadly, the vines grew and coiled, pulling and squeezing, crumpling metal beneath them like paper, and ripping legs from the sockets, sparks and oil showering from the stubs.  Soon enough the entire mass of steel had been smothered, when the vines constricted and compressed.

The leper gnome was now silenced.

Breathing heavily, we regained our balance and stood, looking to the weary druid.  We each nodded, to which she responded with a weak smile.  We rested a moment, and continued on.  The halls stretched for what seemed an eternity from there, with a few straggled patrols and wandering troggs in the halls, until we made a startling discovery.

Dark Iron agents. 

The rogue offshoots of a mistrusted Dwarven clan, it would appear that the Dark Iron had been conspiring with, or at least aiding the Mekgineer in his delusional conquest of the shattered city.  They were quickly dealt with, much to the glee of our Dwarven companion, but the implication their presence provided was far more threatening.

We placed those thoughts aside, however, as we approached an enormous hangar door.  The Mekgineer’s chambers. 

As we entered, Thermaplugg noticed us immediately and entered a frenzy.  Atop his own spider-like battle tank, albeit a significantly more threatening and capable one, he howled madly and charged its weapon systems.

The battle was fast, but manageable.  Dodging blades and limbs, deflecting or avoiding the arcing electricity, his movements seemed more fueled by instinct and emotion over any real strategy or tactics.  It seemed that would this keep up, we would surely win.  The Mekgineer, however, had a trick up his proverbial sleeve.

With a maddened shout, he activated some kind of defense mechanism that began to release bombs from giant valves in the walls.  Bombs that walked on mechanical legs towards their target.  The fight descended into chaos.  It became much more challenging to dodge Thermaplugg’s attacks when we also needed to remain aware of the explosives that now wandered maliciously around the area.

The druid bound what few she could with her nature magic, the vines holding strong until the bomb simply exploded where it stood.  The warlock seemed to have a fair amount of luck as well, melting the steel floor where they walked, slowing their steps, or detonating them outright when they were nowhere near a viable target.  Even the rogue managed to disable a few, sneaking around their field of perception and skillfully disarming them.

It was all the warrior and I could do, however, to maintain the attention of Thermaplugg, to free our allies to take care of the explosives.  It was a battle of attrition at this point, one we were doomed to lose if we couldn’t put Thermaplugg down before the bombs became too numerous and overwhelmed us.

The warrior chopped away at the tank’s armor as best he could, and I kept the Mekgineer’s attention focused with a series of jabs and thrusts as his cockpit, but too little progress was being made.  Then, I had a plan.  A stupid plan that would require a great deal of luck, but fortune favors the bold.

I backpedaled from the reach of the tank, his rage-filled eyes following my every step.  Turning, I broke into a full run.  As if reading my mind, the rogue and the druid began moving their conquered bomb robots together, creating a pile of sorts.  I taunted the driver of the battle tank, using words my trainers in the cathedral would scold me for, and leapt over the pile of bombs.  I smirked, as if seeing my mind, I saw Strycnosa pouring a vial of a yellow-brown liquid on the vials, that seemed to emit fumes that distorted vision as you gazed through them.  She grinned mischievously and scampered off behind one of the bomb-dispensing pillars.

Thermaplugg roared, chasing after me, intending to burst through the defacto barrier of explosives.  The Dwarf smirked, seeing my plan, and raised his axe high in the air, at least comparatively high to his stout stature.  Bringing it down hard, the blade cut deep into the steel plating on the floor.  Such was the force behind the blow, that the rock and flint beneath the floor rose to the surface and traveled towards the tank, riding a shockwave of concussive force.  It rumbled the ground beneath the tank, and caused the legs to stumble and waver, halting the Mekgineer’s advance.

Seeing my opportunity, I dove back and hurled my shield at the debris that flew up from the shockwave, now deep within the cloud of fume and haze from Strycnosa’s concoction.  The shield met the flint, and that momentary clang was all it took for the steel to make a spark.  A tiny spark.  Followed by a violent blast.  A deafening boom.  A blinding flash.


And everything went black.